Ten-Lords Commission
The celestial arbiters of life, death, and rebirth across the Xianzhou Alliance.
The Ten-Lords Commission is an active institution of the entire Xianzhou Alliance, with branches on all six Xianzhou ships, responsible for judging and managing the afterlife and reincarnation of all souls.
- Location
- Xianzhou Alliance (All Six Ships)
- Role
- Judgment and Management of Afterlife and Reincarnation for All Souls
Lore & Background
The Ten-Lords Commission oversees the cycle of reincarnation for all souls aboard the Xianzhou ships, enforcing cosmic laws that govern life, death, and rebirth. Its judges, known as Ten-Lords, wield authority over souls and maintain the balance of existence, with records meticulously kept in the Hall of Karma, a specific location within the Commission's headquarters on each ship.
In Their Own Story
The dust in the archive tasted like old snow. The Trailblazer brushed aside a crumbling ledger, its pages brittle with age. There, stamped in faded ink, was the seal of the Ten-Lords Commission—a symbol long forgotten by the citizens above the ice wall. It whispered of a time when Belobog ruled itself before the cold took hold.
Reader's Guide
The Ten-Lords Commission is not an active faction players will encounter in combat or main quests. Instead, it serves as background lore for those interested in the history of Jarilo-VI. Reading about them helps flesh out the world-building of the city's long struggle against the Freeze. For lore hunters, checking old books in the Upper City or Underworld ruins may yield more details, though most information remains fragmented.
Did You Know?
- The Ten-Lords Commission operates from its own headquarters building on each Xianzhou ship, with the Hall of Karma serving as a specific location within that building where souls are judged and assigned their next reinca
- Its members include the Ten-Lords, who are powerful beings capable of manipulating life force and destiny.
- The Commission's authority extends to all souls on the Xianzhou ships, including both long-life and short-life species.
Frequently Asked Questions
What is the Ten-Lords Commission?
The Ten-Lords Commission was an ancient administrative council that governed Belobog on Jarilo-VI before the Great Freeze occurred. It served as the primary body for city management and security during the planet's early history.
Is the Ten-Lords Commission still active today?
No, this organization is long dissolved and exists only within the deep historical archives of Belobog. Its functions were eventually replaced by modern institutions like the Guard and the Intelligentsia Guild.
What role did the Ten-Lords Commission play in Belobog's history?
This council was responsible for overseeing both the general governance and security operations of the city during its pre-Great Freeze era. Their legacy established the foundational structures that later evolved into current Belobog systems.
Why is the Ten-Lords Commission important to fans?
Understanding this ancient body provides crucial context for how Belobog's political landscape shifted from a unified council to the divided factions seen in modern times. It helps explain the historical roots of the city's struggle against the freezing catastrophe.
Where can I find information about the Ten-Lords Commission?
Details regarding this group are scattered throughout the deep archives and lore fragments found within Belobog. Players typically discover these references by exploring ancient ruins or reading specific in-game books rather than encountering active members.
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